With me being in charge of the filming process, I knew I had to make it as good as I possibly could, by adding lots of different types of shots and camera angles, to make it more versatile and interesting.
The conversation shot- I decided to allow the audience to become introduced to the characters fully, by shooting them throughout the short conversation shot alone. This way the audience can immediately distinguish between the characters.
The first shot is a close up shot of Sophie, this is because I wanted my audience to immediately understand that she is the main character.
Then there is a medium shot of Emma, this allows the audience to know that she is important to the trailer, but not as important as Sophie. I dressed Emma in white to represent innocence.
Afterwards, there is a close-up shot of Sophie's hand wearing the bracelet, this allows the audience to know that these are important to the movie.
The camera then quickly cuts to a slightly low angled shot of Emma, as it pans down her body, to display that she is also wearing a similar bracelet. In the movie the friendship bracelets are used to show the character's bond.
Then there is another close-up of Sophie saying 'Shows that we're gonna be friends forever,' this is intentional as I wanted the audience to believe that they were, until it all goes wrong.
The crying shot- The next shot filmed is a shot of Sophie crying, it is a high angle shot, making her look vulnerable; like a target.
I dressed her in all black because she is mourning.
Walking alone- As Sophie walks alone through the park, she walks away from the camera, so the audience only see the back of her. She is dressed in a long grey mac, which represents her grey mood as she is still upset.
She is walking away from the camera and in the distance that are a lot of trees, so it appears she is walking towards them. This hints to what is going to occur later on in the trailer.
Then the camera cuts to Sophie walking over a hill towards the camera, but from a very long shot, this shows her completely alone in a large space. Representing how alone she feels now that she is without her friend.
I purposely framed the sun into the shot, as I wanted it to look as though she was walking away from the light and into slight darkness.
Phone ringing- This shot is a long shot of Sophie sitting alone on the settee, which in the beginning she was happy and with her friend on the same sofa. Again she is dressed in a black top, to represent her glum, mournful mood.
The camera stays still throughout this shot as I wanted the audience to concentrate on the phone ringing and their being no answer as this is the beginning of the haunting.
Next, there is a close-up of Sophie looking sharply away from the camera, then towards the audience with a frightened expression upon her face.
Candle flickering- Then the lights go out and as Sophie lights a candle we can only see her face. Giving the audience a false hope that something is going to jump out, when really nothing is going to occur .. yet. This leaves the audience in suspense as they are expecting something to happen.
The camera shot is a long shot so that we can see all around her.
The woods- The first shot of the woods is a kind of establishing shot, it is a long shot of Sophie walking into the woods, surrounded and trapped by the trees. This allows the audience to know there will be no escape.
I filmed this shot on a slight angle, so that it appears someone may be watching her.
Then the next shot I filmed from within the trees so that it appears Sophie is being watched.
The camera pans along with Sophie as she walks, also giving the hint to the audience that someone is following her.
Then there is an extreme close-up of Sophie's face, as she looks around quickly. She is the main focus of the shot with the trees blurred in the background. Ensuring the audience focus on Sophie.
The next shot is a medium to long shot, as Sophie runs away from the camera and slightly into the distance, looking back frantically. This puts the audience in the view of Emma, the ghost haunting Sophie, because it looks as if Sophie is running away from the audience.
The camera then focuses on a medium to long shot of Sophie running towards the camera.
The shot afterwards is a low angled shot, I got very low down with the camer and shot Sophie's feet running past the camera quickly. I tried to include as many different types of shots in the woods as possible as I wanted this to be a large scene within the trailer and also so that the audience would still be interested.
Then there is a medium shot of Sophie screaming 'Leave me alone.' The audience can still see that she is trapped by the trees and has no escape.
Room shot- The bedroom is red, which holds connotations of danger and evil. The camera slowly pans from the top of the bedroom to the bottom, giving the audience a full view of the rooom.
In the background there are some dead roses, these are known to be unlucky and represent death and the life being drained from the room.
There is a sheet on the bed and the next shot is of Sophie looking through the sheet, where she finds Emma's friendship bracelet and a lot of blood. This shot is an extreme close-up, but the camera slowly zooms out to add suspense.
Then we get Sophie's reaction shot of her breathing heavily and looking absolutely petrified.
Sophie is then sitting up in the room reading a book, when she says 'Ow,' the camera goes from a long shot to an extreme close-up of her arm by zooming it at a fast paced. The audience sees the scratches saying 'Help me' engraved into Sophie's arm.
Library- The library was another big scene within my trailer and it starts off with a shot of the glass ceiling as the camera slowly pans down, the audience can see the next scene is going to be within the library; this is an establishing shot.
Then Sophie walks down spiralled stairs, which are known in horror movies for being scary, the camera pans down the stairs as Sophie walks down them. Following her.
The next shot is a high angle, long shot of Sophie in the library looking at books. This looks like Sophie is being watched again.
Then their is a close-up of Sophie in the library, the shot is dark so the audience know something is going to happen and a hand reaches out and touches Sophie on the shoulder, she jumps and the camera cuts to the next scene.
Ghost scenes- The camera is now situated in the hallway of Sophie's house, as Sophie walks past the camera and down the stairs, she is not the main focus. Instead, the camera concentrates on a door, and the audience see a ghost-like figure walk past the doorway. This is a long shot.
Then the camera goes from an extreme close-up of Sophie brushing her hair and gradually zooms out. As Sophie leaves the room a long shot of the 'ghost' is left in the mirror. Then the camera quickly cuts to a medium shot of the 'ghost' giving the audience a closer look.
Mirrors are often a convention used in horror movies as they create suspense within the audience who expect something is going to happen.
Abandoned house- The camera then cuts to the abandoned house medium shot, which shows a run down house. This makes the audience want to know more.
Sophie sitting up in bed- This shot is a hot of Sophie who quickly sits up in bed. The audience then wonder what has happened.
Scratching- Then the end credits occur and after 'In Cinema's Everywhere' comes on screen the audience hear scratching noises with Emma saying 'leave me alone.'